v0.14a Patch Notes
IFU » Devlog
Patchnotes for 0.14a
- Suppression mechanics added.
- Cutscene duplicate on retry level fixed.
- speed upgrades now actually do stuff now (they were totally broken before).
- cutscene skip jankily added (press escape and next scene will skip cutscene).
- Respawn wave marker while Map ability select is on fixed.
- Level Select you can now use A and D to swap between levels.
- Mechanized Infantry added
- 3 new Enemy types added as well as level 7
- Fixed Zero Division doing 3X more damage than intended on ability and buffed them slightly to compensate.
- Fixed some UI issues.
- Added more accurate skill descriptions.
- Signal Corps added as well as mechanized Infantry. Edit save file to access all content:
{"CurrentLevel":7,"NumberOfUnitsDied":16,"UnlockedUnits":["Officer","Rangers","HMG","ZeroDivision","Medics","MechanizedInfantry","SignalCorps"]}
Files
I.F.U v0.14a_Data.zip 556 MB
May 08, 2023
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IFU
A hybrid Tower Defense - RTS game
Status | In development |
Author | Accurina |
Genre | Strategy |
Tags | defense, Pixel Art, Real time strategy, Singleplayer, Tower Defense |
Languages | English |
Accessibility | Subtitles |
More posts
- v0.5a Patch NotesJun 05, 2024
- v0.3a Patch notesApr 10, 2024
- v0.21a Patch notesMar 15, 2024
- v0.182a Patch NotesMar 13, 2024
- v0.18a Patch NotesMar 06, 2024
- V0.17a Patch NotesJun 16, 2023
- v0.155a Patch NotesJun 02, 2023
- v0.15a Patch NotesMay 25, 2023
- v0.145a Patch NotesMay 22, 2023
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